Hooking a Managed process for D3D9

May 5, 2010 at 3:24 PM

Thank you for this incredible piece of library.

I am desperately trying to hook a DirectX application that lives in a managed process, and i know that this feature is still not directly supported:

5) CreateAndInject doesn't work for managed targets ---- NOT FIXED (use a wrapper process, apply all hook locally into that process and then load the target process via Assembly.Load(), extract its main() method and execute it)

Please, could some gentle soul show me how to implement the workaround descripted with the wrapper process?

Thank you very much,
Stefano Baraldi